/* 
 * File:   ShaderType.h
 * Author: ferranferri
 *
 * Created on May 30, 2013, 5:55 PM
 */

#ifndef SHADERTYPE_H
#define	SHADERTYPE_H

namespace z3d{
    enum SHADER_TYPE{
        ST_VERTEX,
        ST_FRAGMENT,
        ST_GEOMETRY,
        //ST_TESSELATION
    };
}


#endif	/* SHADERTYPE_H */

